Create awesome iOS and Android apps with a single tool! Flutter is an app developer’s dream come true. With Google’s open source toolkit, you can easily build beautiful apps that work across platforms using a single codebase. This flexibility allows you to get your work out to the widest possible audience. With Flutter already being used by thousands of developers worldwide in a market where billions of apps are downloaded every year, now is the right time to get ahead of the curve with this incredible tool. Flutter for Dummies is your friendly, ground-up route to creating multi-platform apps. From how to construct your initial frameworks to writing code in Dart, you’ll find the essentials you need to ride the Flutter revolutionary wave to success. This book includes how to create an intuitive and stunning UI, add rich interactivity, and easily pull in data. You’ll also see how Flutter features like Hot Reload—providing sub-second refreshes as you refine your work—help you make sure your app is a delight to use. Start simple: follow steps to build a basic app It’s alive! Keep connected to online data It moves! Make things fun with animated features Get the word out: use tips to expand your audience Whether you’re a fledgling developer or an expert wanting to add a slick feather to your programming cap, join the Flutter revolution now and soar above the rest!
Barry Burd
Barry Burd is a renowned computer science professor and author, known for his clear and engaging writing style that makes complex technical concepts accessible to readers. He has written numerous textbooks on programming languages, software development, and computer science, including "Java For Dummies" which has become a staple in the field. Burd's work has had a significant impact on the education and understanding of computer science, making it more approachable and understandable for students and professionals alike. His ability to break down complex topics and present them in a straightforward manner has made him a respected figure in the field of computer science education.