Fundamentals of Game Design

(Author) Ernest Adams
Format: Multiple-com
51.99 Price: £41.59 (20% off)
In Stock

Now in its third edition, the classic book on game design has been completely revised to include the latest developments in the game industry. Readers will learn all the fundamentals of concept development, gameplay design, core mechanics, user interfaces, storytelling, and balancing. They'll be introduced to designing for mobile devices and touch screens, as well as for the Kinect and motion-capture gameplay. They'll learn how indie developers are pushing the envelope and how new business models such as free-to-play are influencing design. In an easy-to-follow approach, Adams offers a first-hand look into the process of designing a game, from initial concept to final tuning. This in-depth resource also comes with engaging end-of-chapter exercises, design worksheets, and case studies.

Information
Publisher:
Pearson Education (US)
Format:
Multiple-com
Number of pages:
577
Language:
en
ISBN:
9780321929679
Publish year:
2014
Publish date:
Jan. 7, 2014

Ernest Adams

Reviews

Leave a review

Please login to leave a review.

Be the first to review this product

Other related

Mastering Ruby

Mastering Ruby

A Beginner's Guide

Sufyan bin Uzayr
Paperback
Default Cover

The Mind Manual

Your Complete Mental Fitness Toolkit: Quick Reads edition

Dr Alex George
Paperback
Published: 2025
Strangers and Intimates

Strangers and Intimates

The Rise and Fall of Private Life

Tiffany Jenkins
Hardcover
Published: 2025
Default Cover

Drawing for Product Designers Second Edition

From Hand Sketching to Virtual Reality

Kevin Henry
Paperback
Published: 2025
Default Cover

Attack of the Flickering Skeletons

More Terrible Old Games You've Probably Never Heard Of

Stuart Ashen
Paperback
Published: 2025
Code Dependent

Code Dependent

How AI Is Changing Our Lives

Madhumita Murgia
Paperback
Published: 2025