Dungeons and Tombs: Dungeons and Dragons : A Young Adventurer's Guide
(Autor) Dungeons and DragonsThis introductory guide to the worlds of the leading fantasy role-playing game provides an immersive illustrated primer to the prisons, castles, traps, and labyrinths where players find adventure in D&D. In this illustrated guide for new players, you'll be transported to the mystical and magical worlds of Dungeons & Dragons and given a one-of-a-kind course on the dungeons and deathtraps for which the game (and all its iterations) is known. Featuring maps, cutaway illustrations, and fun insights that show would-be adventurers how to travel and survive in these fantastical settings, along with original illustrations and archival images, the book shines a spotlight down the dark, foreboding corners of the most infamous locations in the worlds of D&D. The perfect jumping-on point for young fans of fantasy looking to give D&D a try, the book also features prompts to encourage creative problem-solving skills in the dangerous situations you may find yourself in when on D&D adventures.
Dungeons and Dragons
Dungeons and Dragons is a seminal tabletop role-playing game created in 1974 by Gary Gygax and Dave Arneson. Their most famous work, the "Monster Manual," introduced iconic creatures like dragons and beholders. The game's collaborative storytelling and complex world-building have influenced countless writers and spawned a new genre of fantasy literature.